A lot of stuff for this version, such as power ups, new types of enemies, and more. Check out the changes below!
Changelog
- Enemies can now drop Power-Ups. These alter the stats or state of your bug temporarily
- “Giant” enemies have a chance of spawning once your defeat count rises above 50. They have more health that typical enemies and behave a bit differently
- Some stages now have flying enemies. Watch out for seagulls!
- A status message now appears when picking up items. The event text helps describe what the items effects are
- Improved basic enemy AI
- Adjusted enemy hitboxes
- Changed enemy spawn locations
- Fixed a few small glitches
 
Flying enemies are a nice touch! Also really like the item text box pop ups!
Thanks for the praise my friend. Keep checking back for updates ;)