This weekend I will be releasing the closed alpha of my latest endeavor, Project Slime. The Alpha does not have a lot of content as I’ve mostly been working on assuring that the foundations I have set down for myself work as best as they can. There is still a ton to do, but I’ve decided that now would be a good time to start bug testing as I progress. The Alpha will be updated regularly so check back frequently for changes.
I look forward to everyones feedback and hope that you enjoy what I have thus far. I’m sure the game will see plenty of changes before it reaches public Beta, so that’s something I’m looking forward to. I may have to set up a bug tracker that can serve both as a way to eliminate errors and also take your comments in to mind. There will also be a temporary sub-forum on OneWeakness Forums for everyone to express their ideas and opinions.
I’m aiming for a release on Saturday so keep your eyes peeled.
UPDATE: The Alpha is ready for testing, although I feel the release build I made is rather sloppy. Please have fun and happy testing!