OneWeakness

Project Slime 0.6.8

Posted on December 21, 2011

Project Slime 0.6.8

I will be releasing Project Slime 0.6.8 a bit earlier than expected, as there’s a few bug fixes that I’ve sorted out in the latest build. I’ll try to add some more content, but it’ll mostly be fixing what’s already there. I’ll be improving the battle interface shortly as well. You can play the game by visiting it just to the right of this post!

Happy Wednesday!

Project Slime News (0.6.7)

Posted on December 3, 2011

The next update will contain a few new slimes to battle in the Mountain region, along with perhaps a new status ailment (Poison?). I’d like to add new attacks soon, but I’d really like to keep the updates flowing regularly so that may have to wait until 0.6.8 or later. I’ll also try my best to include a new feature of some sort, or at least a new weapon/armor set.

I’m also considering to allow the general public to play the next release despite being in it’s super early stages, just to see if there’s any interest without having to advertise it too much. Even if I gained one fan of this game as is, I’d be a happy camper. Drop a comment with your thoughts!

Project Slime Alpha – Guide

Posted on November 13, 2011

Project Slime Alpha already has a plethora of features available at your disposal. The guide will outline some of the features and commands you can use in game.

Home Menu
Project Slime's Home Menu
The home menu is where you can access all of the game’s functions. To enter a command, type the command name and then press either “Enter” on your keyboard or click the blue “↑” button with your mouse. For example, typing “Stats” (without the quotes) will show you your characters current Battle statistics, such as HP, Strength, Magic, and so forth.